First Post!
Rogue Waves » Devlog
This is the first of hopefully many devlog posts. I feel I have implemented enough features in this game that I need to finish it.
I wouldn't call this version of the game playable yet, but here are the implemented features:
- Basic movement of player and creeps
- Basic enemy behavior (might improve)
- Damage shaders
- Damage sound effects
- Music (may change)
- Equipment drops
- Player animation
- Coin drops
- Creation of equipment ui
TODO:
- Save system
- upgrades in-between runs
- 'glyphs'
- equipment queue
- multiple levels?
- wave design
- boss design
- actual map appearance
- weapons, animations and effects
Files
rogue_waves.exe 80 MB
59 days ago
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